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OBJECT 021 // GAME // RULES

Simple
RPG

A lite paper-and-dice fantasy game. Roll below your attribute on a d6.

SRPG is a short OSR-flavoured ruleset for the table: three classes, creature tables, spells, and a handful of browser labs so you can roll characters and adventures without leaving the page.

Read the core mechanic ↗ Open a lab

HOW TO PLAY // ONE SCREEN

01 / MAKE A CHARACTER

Three classes

Combat, Manual or Knowledge. Roll attributes on a d6 (with class bonuses), swap two if you like.

02 / CHECK ATTRIBUTES

Roll under

Roll 1d6. Succeed if the result is below the relevant attribute. Advantage = 2d6 keep lower; Disadvantage = keep higher.

03 / FINISH THE JOB

Survive & level

Meet the objective. On a level-up add 1d6 HP, then try to raise each attribute with another 1d6.

THE SHORT RULES CHAIN

Rules chapters

These are the playable SRPG pages. The long guidebook Parts 1–3 from the archive are not mirrored here.

BROWSER LABS // NO SERVER

Interactive tools

Plain JavaScript ports of the useful generators. Prefer these over the archive Python demos (several of those still roll d20 / OSR).

ONE-SHOT // FROM THE TABLES

Adventures

A fixed sample outline rolled from the List RPG archive tables — ready for the GM, no invented quest text.

About this edition

Prepared from the archived repository peterwjones334/simple-rpg (SRPG v1, 2021–2024). Rules contradictions in the short chain were normalised to the d6 roll-under core on 6 Nov 2026. Python helper scripts from the repo are not shipped here — the labs above replace them in the browser. This edition adds a printable character sheet, a sample List RPG adventure, and PAPER/NEON reading modes (same skin as The Literary Machine). PDF and EPUB downloads of the cleaned short rules (edition 2026-11-06) are available above.

Images and multi-megabyte overview PDFs from the archive were skipped for this preview. Optional field-note material (Parts 1–3, TTRPG Overview) remains in the GitHub archive only.

Licence: Simple RPG (SRPG) is published under the Open Game License 1.0a. Open Game Content is limited to game mechanics; Product Identity covers the name, branding, art, stories, unique creatures and layout. Copyright 2021–2026, 334 Digital / Peter Jones. See the License page for Section 15 and full designations.

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