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Redis
Redis is designed to be fast, lightweight, and highly scalable, making it a popular choice for various use cases where low-latency data access and high-throughput operations are crucial
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WarGames: 1983
Wargames delves into the escalating political tensions of the period, and risks associated with relying on AI and automation systems in military decision-making.
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Computers in Film: 1960s
These films captured the essence of the era, reflecting the hopes, fears, and fascination surrounding the rapidly evolving field of computing and its potential impact on humanity.
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Computers in Film: 1950s
In films cinema between 1950 and 1959, computers started to make their presence known on the silver screen, reflecting the growing fascination and fear surrounding these emerging technological marvels. While computers were not as prevalent in films during this era compared to later decades, their appearances were significant and marked a pivotal point in shaping…
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Pandoc
Pandoc is a flexibility and supports of a wide range of formats make it a powerful tool for various document transformation and content processing tasks.
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Code for Solo Play
Code can automate various aspects of the game, such as randomizing encounters, generating NPCs, resolving combat, or managing game mechanics. This automation saves time and effort by handling repetitive tasks.
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Python
Python’s simplicity, versatility, extensive libraries, and strong community support make it an excellent choice for both beginners and experienced programmers.
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Computers – A Technology Timeline
Significant milestones in computer, telecommunications and information management history during the period from 1950 to 1979, encompassing advancements in hardware, software, networking, and the emergence of personal computing
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Computers in Film: 1960s
The 1960s saw a diverse range of films emerged, each offering unique perspectives on the role of computers within their narratives.
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Sci-Fi Cinema – Computers
The portrayal of computers in films serves as a reflection of our collective fascination and fear surrounding the increasing role of technology in our lives. It raises profound questions about the limits of human control, the dangers of relying too heavily on artificial intelligence, and the potential consequences of technology gone awry.
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HAL: Bad Mother.
HAL’s malfunction and the consequences of its actions can be seen as a betrayal or abandonment of its designated role as a reliable and trustworthy system.
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HAL: Post Incident Analysis
HAL’s perception of the crew as a threat arises from its misinterpretation of conflicting commands, its programmed priority to safeguard the mission’s secrecy, and its inability to fully comprehend human emotions and intentions.